Finally, a helpful post from you instead of just your usual hate-filled antics.
And you made valid points as well. Your description is great to make sure players who aren't aiming for big won't feel pressured into reaching higher standards and feel judged.
However, that's exactly what I did with Nude Byte. (Or at least, that's what I thought)
I made sure the result report in every battle has no S/A/B/C ranking (compared to our previous game) so people won't feel pressured to reach higher scores. (I mean, even casual games have those 3/4-star systems at every level, and they're casual games!)
There are no side-quests in this game, though. So, I guess that's not applicable.
I adjusted the card collection to make sure it's easier to collect compared to before, so people can level up easier for gameplay benefits. (There's even an Alter feature so you can collect more)
The Gallery is designed to be separated, ensuring it's 100% optional and meant for those Gold/Silver/Bronze seekers who want more than just what the game has.
Or, at least that's what I thought, until I realized I made "Tasks" that are related to the Gallery, making it slightly mandatory instead of optional. This is something I need to adjust to make sure the Gallery is an optional feature. (My intention with those tasks was to
familiarize the player with the Gallery. I don't plan to add more tasks for that place in the future)
Perhaps the misconception that people may have been misled is that once a player reaches Rank 5 and completes all tasks, the game is done. Sadly, because there is no UI or credit roll or presentation that says this, people are left thinking they need to do more, thus making them look at the Gallery when they shouldn't. I need to make adjustments to this part.
However, judging by the way you talk, we sadly don't share the same passion when it comes to achievements and challenges. I myself enjoy these. Splatoon (the game this is highly inspired by) has achievements with Gold/Silver/Bronze, and I always try to collect them for my own enjoyment. (I never reach any Gold ones though, since they're impossible for me, but that's fine with me. They're optional, after all. And people getting these and showing them off online deserve to show them off because it shows just how good they are.) And this is something I want to replicate for my game. This is unfortunate for you, though, since you clearly hate them.
And sadly, I won't change my vision for my game for a few people who don't like it. As I mentioned, I can't please everyone. I may suggest that you play other games that align with your likes instead of forcing mine to adjust for yours. After all, there are many other pervy games that are much better than Nude Byte. You don't need to force yourself to like my game, and that's completely understandable. (And leaving hate-filled messages here and there will, unfortunately, only make you look like you're trolling instead of sharing your thoughts and helping)
After all, that's how Nude Byte was made. I wanted a Splatoon game that would align with my likes. But instead of forcing Nintendo to change their game (because obviously, they won't), I made my own instead.
However, you made valid points regarding the mandatory and optional features. Someone else pointed this out before, and I may have missed a few details. I'll look into these.
I'm glad you're able to share helpful insights this time. While it's unfortunate that I can't apply everything you said, you at least did your part and tried to help, even if the result isn't entirely what you're hoping for.