Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Manyakis

150
Posts
19.2k
Followers
A member registered Jan 08, 2022 · View creator page →

Creator of

Recent community posts

This is sadly caused by the incompatibility of the device to play the game. (Maybe an older type of device, or a different type of device that doesn't support later graphics) Another has reported the same issue, and I'll see what I can do to make the game support more devices. However, I can't make any promises.

Sadly, the game can only be played on a browser and is not a downloadable game, regardless of whether you made a payment or not. (The only thing downloadable is a txt file containing a passcode for those who paid $3.)

It's been like that for Tinycole ever since her first release. (It's an ironic joke I added for those who can really notice the very small difference)

Thank you for your feedback

Unfortunately, there are no plans to have additional types of dolls as of now.

Thank you very much for your help!

6.5.13 is now available, which includes changes based on your reports. However, I'm not sure if I managed to fix the issue 100%, but if I didn't, I made several adjustments to the code so that if the same error occurs in this version, the game will give out a better report on the error. (Hopefully)

Unfortunately, the "Low" graphics is the lowest the game can handle. I'm terribly sorry that it's still slow.

If it's not too much bother, I wish to ask for a favor in checking the player log again. (If it's still available)

You mentioned there are multiple "NullReferenceException" over and over. What I wish to have you check is if there's a different error/s before all the "NullReferenceException" started.

Thank you for sharing this! It's the first time I've heard of this problem. I'll investigate this problem when I get the chance.

I might have been wrong in my assumption above.

I loved drawing that rat

This is the first time I've heard of this. Thank you for sharing.

But at least black squares show on yours when the device can't support the quality. For me, the game crashes immediately instead.

I recommend lowering the "Settings>Image quality" to improve performance.
Sadly, that's the fastest the game can go.

Thank you for your feedback! I'll take note of the issues you shared.

Thank you for reporting.

Sadly, this is caused by the device not entirely supporting the game's required graphics. I'm not sure if I can find a way to fix this, but I'll make an attempt in the future.

This is a nice technique! Although that also sounds tricky.

Did the game crash when the titjob started?
If so, I recommend lowering the "Settings>Image quality" to avoid this.

I updated the game to hopefully fix this issue. Please let me know if it's still not working.

It does look confusing when the page looks like there's something you can download when it's meant to be a browser game. I'll see if I can make changes to the page so it doesn't look confusing.

What an odd bug. Thank you for reporting. I'll look into it.
However, if you refresh your browser and run the game again, is the black screen still there?

Hmm. I'm going to talk nerd here.

Sadly, your save file will be left on the old computer, even when you transfer the game folder to the new computer. And I suspect it's the save data that's causing the fatal error. So, if the game is still making the fatal error on the new computer (without the save data), that's worrying for me.

But, then again, on the later versions of the game, it automatically imports a save data whenever it detects a "Backup (version).nbb" file in the game folder.

And "Backup (version).nbb" files are always created every time the game detects you're playing a new version.

Wherever the error is happening, that's where the "Error Log(Date).txt" should be created. (The same folder as where the .exe is located)


We have two options:

1. We try our best to salvage what we can get from the corrupted save data. (We will use the File Utility for this, which can be a bit complicated. That or you share with me your "Backup (version).nbb" and I'll do it for you.)

2. You delete the save data and make a fresh start. (Ouch, but it's easy. It's in the Settings of the Main Menu.)

This means a fatal error happened in the game, which is really bad. Please check your game's folder and look for an "Error Log (Date).txt". If you find one, please copy/paste the contents here for me to read.

Thank you for your report.

However, judging by how you described the problem, it sounds like the game wasn't able to save to disk. Saving to disk often happens when the game closes, even if it is by pressing the X on the upper-right corner of the window. (This is how the game engine I'm using works. Unity)

I will double-check this problem and see how I can improve this. However, I can't make any promises that I can make a fix to this.

Sadly, the development of Nude Byte is currently on hold for a very long time now. (Not sure when I can resume) And it's the reason why there's nothing new to play in the game.

But I do see your point when it comes to the Gallery's Achievements. To me, I see those portraits as just portraits. I just let them be empty or rot for all I care. But to some people, they see it as "Hey, I look incomplete, do something about it!". That wasn't my intention when I made those. I simply think they're optional things. However, regardless of my intentions, that became the impression some people felt. I didn't realize some people would find it stressful.

But as mentioned before, I can't really remove the Gold/Silver/Bronze either. That will disrespect the efforts of some other people.

I'll think of something to improve this part sometime in the future. But I can't make any promises.

On another note: To me, showing hatred in messages might contradict your goal. Let's say, you wish to share ideas that can improve something or point out something. If you mix hate/insults in this, there's a higher chance that people will disregard your message and think of it as trolling instead (since they're butthurt), ignoring your advice, whether it's true or helpful. Without the hate/insults, there's more chance that people will read it. (Or possibly not. Realistically, most likely not. The world is unfair, you can't really tell when people will listen no matter what we do anyway. But, personally, I just don't like making people displeased) But really, we're all different kinds of people. If putting hate in your messages is what keeps you feeling relieved, you do you. What I said was just my analysis, anyway. Feel free to ignore it if it's not helpful for you.

(But just remember that most people don't want to see negative stuff. We all have the option to block/ban/report, after all, if things become way too problematic)

I wish I could give advice when it comes to creation. Sadly, I'm not a good teacher or someone who can give motivational speeches. All I know is that I'm aware I will never be the best at making things, but that shouldn't stop me from doing what I want.

Finally, a helpful post from you instead of just your usual hate-filled antics.

And you made valid points as well. Your description is great to make sure players who aren't aiming for big won't feel pressured into reaching higher standards and feel judged.

However, that's exactly what I did with Nude Byte. (Or at least, that's what I thought)

I made sure the result report in every battle has no S/A/B/C ranking (compared to our previous game) so people won't feel pressured to reach higher scores. (I mean, even casual games have those 3/4-star systems at every level, and they're casual games!)

There are no side-quests in this game, though. So, I guess that's not applicable.

I adjusted the card collection to make sure it's easier to collect compared to before, so people can level up easier for gameplay benefits. (There's even an Alter feature so you can collect more)

The Gallery is designed to be separated, ensuring it's 100% optional and meant for those Gold/Silver/Bronze seekers who want more than just what the game has.

Or, at least that's what I thought, until I realized I made "Tasks" that are related to the Gallery, making it slightly mandatory instead of optional. This is something I need to adjust to make sure the Gallery is an optional feature. (My intention with those tasks was to 

familiarize the player with the Gallery. I don't plan to add more tasks for that place in the future)

Perhaps the misconception that people may have been misled is that once a player reaches Rank 5 and completes all tasks, the game is done. Sadly, because there is no UI or credit roll or presentation that says this, people are left thinking they need to do more, thus making them look at the Gallery when they shouldn't. I need to make adjustments to this part.

However, judging by the way you talk, we sadly don't share the same passion when it comes to achievements and challenges. I myself enjoy these. Splatoon (the game this is highly inspired by) has achievements with Gold/Silver/Bronze, and I always try to collect them for my own enjoyment. (I never reach any Gold ones though, since they're impossible for me, but that's fine with me. They're optional, after all. And people getting these and showing them off online deserve to show them off because it shows just how good they are.) And this is something I want to replicate for my game. This is unfortunate for you, though, since you clearly hate them.

And sadly, I won't change my vision for my game for a few people who don't like it. As I mentioned, I can't please everyone. I may suggest that you play other games that align with your likes instead of forcing mine to adjust for yours. After all, there are many other pervy games that are much better than Nude Byte. You don't need to force yourself to like my game, and that's completely understandable. (And leaving hate-filled messages here and there will, unfortunately, only make you look like you're trolling instead of sharing your thoughts and helping)

After all, that's how Nude Byte was made. I wanted a Splatoon game that would align with my likes. But instead of forcing Nintendo to change their game (because obviously, they won't), I made my own instead.


However, you made valid points regarding the mandatory and optional features. Someone else pointed this out before, and I may have missed a few details. I'll look into these.

I'm glad you're able to share helpful insights this time. While it's unfortunate that I can't apply everything you said, you at least did your part and tried to help, even if the result isn't entirely what you're hoping for.

While it's true that I made a design flaw with how the Gallery was set up and I want to change them, sadly, to me, changing and removing them will be disrespecting to those who already gave time and effort to achieve them. It's like giving them a gold trophy for making them lose so much time, then take them back because "oops, my bad". I'll look for ways to improve this in the future where their efforts will still be recognized while making the new players not need to work too hard, however, this will take time for me to balance and test. The best I can do for now is to remind everyone not to 100% collect the Gallery. (However, I can still see there are very few people who find 100% collecting it a challenge. I guess there are many kinds of people in the world. It's hard to please everyone, really.)

Thank you for finding and sharing this. I'll look into it when I get the chance.

I tried checking this, and sadly, I wasn't able to reproduce this error. I'm sorry.

I'll look into it again in the future when I get the chance.

Sadly, I'm not good with linux.

I'm aware of this behavior of Bashers (where they stop infinitely until they find a target) and I let it be like that since, while play-testing the game before, I found it more convenient and easier to play. I'm not sure if fixing it will be a good idea, but I'll look into it when I get the chance.

Also, feel free to share your reports here. I think it's a good place for me to see these reports and make changes to the game.

(And sadly, the randomness of NPCs are simply random. I suppose it's just bad luck)

Thank you for reporting this.

But I haven't checked it yet, but since you mentioned you like it, I'm not making changes to it for now.

Thank you for your feedback.

Technically, ManyakisGames has a discord, but it's mostly used for Patreon stuff.

Sadly, there's no Discord server dedicated for Nude Byte.

I can try adding this sometime in the future when I get the chance.

Thank you for the detailed report.

I made changes in 6.5.11 to hopefully prevent this, but I have a feeling it doesn't make a difference. I'll revisit this error in the future when I get the opportunity.

(1 edit)

I'm aware of these unusual dialogues. However, it's hard for me to "fix" it because it will require a huge amount of dialogue for all the different possibilities.
I decided to let these unusual dialogues slip.
I can try to find a way to adjust these someday, but I can't make any promises.
However, the "Again" money dialogue (when it's the first time) sounds like a bug. I'll look into this. Thank you for reporting.

This was a requested feature before. Sadly, I haven't worked on this yet. Perhaps someday in the future, but right now, Nude Byte's major development has been on hold for several months.
(The only exceptions for the updates are for bug-fixing and additional Patreon-based monthly suggestions)

There are multiple items in the entire Gallery: Cards, 3D, Enemies, Artworks, Store Items, etc.
The message was added because I noticed that there are a few people who are trying to 100% collect them all and end up frustrated because the amount of effort to do this is ridiculous.
Unfortunately, the Gallery is not designed to be collected at all. It's simply a place for people who want to look at certain items in detail.

Sadly, the body types can't be changed. They're assigned to specific dolls, even the ones you don't own.
I can probably add an indicator, but I'm not sure how yet.

Thank you for reporting.
However, I double-checked this problem, and it isn't happening to me, either using Keyboard/Mouse or Gamepad.
I'll try to check this problem another time.

Thank you for reporting this. It should be fixed in 6.5.8 (Though I haven't tested it thoroughly yet)

I'm sorry for the late reply.
Can you elaborate on what you mean by "guards on top of each other"? Did you mean the Guards in the Glitch City, or perhaps you meant the regular enemies in the Arenas?
And for the weapons' visuals, this is intentional.