I'll look into this when I get the chance. But I'll be honest, I'm not sure how to fix it. I hope I find a way.
Manyakis
Creator of
Recent community posts
This is a known issue that I'm yet to fix. This happens when there are fewer seats in the place than the number of dolls who need to sit. Those dolls will have to sit in midair instead.
I can find ways to fix this, but it's not a priority for me atm as there are plenty of other issues I need to work on. I'm sorry.
There's a way to transfer a save data from one computer to another.
However, the method is quite inconvenient. (I should improve this sometime in the future)
I made an image with instructions here: https://drive.google.com/file/d/13D57VaYR18ROszz8stZbD0ERLgbQdgdV
I hope you'll find it helpful.
I made that change because I believe only a few people were taking advantage of it, and I was preparing for a feature in the future that may possibly make this too overpowered.
If I find a way to make the game design balanced while maintaining the combined Attributes (with the future feature I'm planning), I will bring it back. But for now, I can't make any promises yet.
Sadly, this "Patreon Exclusive Code" is for $9 subscribers to my Patreon.
(I didn't make the passcode purchasable here because I personally find the value too high for a simple hair-change. $9 on my Patreon has a lot of perks to offer, but to make it a single purchase here for a simple extra feature doesn't sound like a good idea. It's only meant for fans.)
I will try to remove this option (if you don't have the passcode) in a future update to avoid confusion.
This is sadly caused by the incompatibility of the device to play the game. (Maybe an older type of device, or a different type of device that doesn't support later graphics) Another has reported the same issue, and I'll see what I can do to make the game support more devices. However, I can't make any promises.
Thank you very much for your help!
6.5.13 is now available, which includes changes based on your reports. However, I'm not sure if I managed to fix the issue 100%, but if I didn't, I made several adjustments to the code so that if the same error occurs in this version, the game will give out a better report on the error. (Hopefully)



