Adorable art style and concept. I found it somewhat difficult to tell when the best windows to drink coffee were (kept getting caught after the boss seemed to have walked off the screen) but eventually I realized what the sound effects were trying to tell me and managed to make it to the ending. I enjoyed trying to juggle the drinks and the customers, and the reviews on the computer were an excellent touch. Also a surprising amount of polish, like the gentle breathing and blinking on Emily and the pouring animations for the coffee.
My only issue was getting stuck with a cup of coffee in hand that I couldn't drop or drink while a customer was at the register, so I was forced to give out some wrong drinks — but, since I could delete their bad reviews, it contributed to the gameplay loop anyway. This was super cute and one of my favorite executions of the jam theme, and one of my favorite games so far overall. Very cool stuff!