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Hi thanks for playing my game, I can definitely see how a mine sweeper style mechanic could add an interesting layer to the game. Maybe it could work as a powerup in a future update or version. I appreciate all the ideas, I wanted trap key to be more about making decisions based on memory and wanted some element of luck too. 

To be honest I'm not the best developer i still have much to learn. My hope is to inspire others to make games be it beginner or seasoned. I believe the most important thing is to keep experimenting and having fun in the process and if it's given you more ideas then that's awesome. 

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We all have so much to learn from each other. It’s this exchange of ideas and feedback that makes game jams so great! You’ve created three quality submissions here, which have generated good discussion like this, so you’re definitely on the right track.