Hey again, it seems a similar occurrence happens in Yanfly's Party System. The second hand draws in overlapping. I was able to edit the dark rectangle's and parameter's Y locations and get everything working out more or less:
But if I added to the Y value of the line height to get it even with the equipment's side and the rest of the game, I wasn't able to figure out a way to get the gaps right after the first two slots, it seems the other 5 move as one entity, so they forever overlap. I'm also not very proficient in JS, so I'm sure I'm looking right at it. I'm not too concerned, since how I have it currently is quite legible already, just thought I'd drop this by you for future folks having the issue :)
Also, another suggestion: As seen above, I edited the syntax of the Parameter Name and the Slots' Priority Name variables with an adorable little colon thrown in. I find it more "readable" to have the parameters all lined up neatly on the left with the rest, just a preference, because I can certainly see why somebody would want the slot's name first. Maybe you can accommodate a variety of devs by adding a Plugin Parameter similar to one in ItemCore how it handles name formatting with affixes, utilizing escape codes? ie: "%dmg : %mhs"
One last question, any plans to add compatibility with YEP_X_InBattleStatus?
Thank you!!