I get this error when running the source code
ValueError: Requested OpenGL Version 330, got version 0
I'm on a macOS Ventura 13.7.3
MacOS stopped updating their OpenGL support in favor of Metal, so the game isn't supposed to work on Mac.
is there any way to work around it?, because the same error keeps happening on hue flowing and moon rabbit collection but not on wandering soul.
No, it's a limitation specific to Apple devices. The solution would require the shaders to be rewritten in an old OpenGL version. Almost any non-Apple device from the last 15 years will have a new enough OpenGL version.
Running it in Wine might be worth a try.
wine gave me the same errors