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A member registered Sep 19, 2016 · View creator page →

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It should only take 20-30 minutes to beat, so I didn't think it would be necessary.

That's probably either a local issue or a Windows 11 issue considering nobody else has mentioned it yet. I can't reproduce it, but I just uploaded a patch that might fix the issue for you.

I didn’t post it there, but thanks for checking it out!

Completing the game is a bit of a puzzle. There is a way to win.

I still plan on making a second version (a complete overhaul) of this. For that I will use GitHub. I wouldn't expect to see that until next year at the earliest though.

The main issue is graphical bugs, which I doubt could be detected.


iirc, it's specifically graphics related stuff that's very different, so the actual buttons and logic should be more reliable.

I've talked to some of the Pygame developers about it (this has been occurring with my other projects when people try to run it on Mac) and supposedly the lower level stuff that SDL (which is what Pygame runs on) is interfacing with for Macs is completely different from what Windows/Linux use. This ends up causing a bunch of inconsistencies.

It's not meant to run on Mac.

I can't since I don't have a Mac. You can try to run the source, but there may be bugs (and you may have to patch some things yourself).

You'll probably have to mod the tool for your operating system then.

There is. It's just the other download (labeled "Explon't Windows").

he really felt that


No. You can run the source code if you install the dependencies though.

It's basically just a shortcut to start the game since the main executable can't be moved and needs to be in a folder with tons of other files.

it might be "python -m pip install pygame" or "python3 -m pip install pygame"

It works on linux if you just use the source code. It's written in Python, so you just gotta install Pygame.

Yeah I think so, but iirc it should be compatible with 1.9.x. I think I wrote it in 1.9.x and upgraded in the final build for the performance boost.

This game was made with Pygame 1.9.x before Pygame 2 was even released. I don't think it's compatible.

As of November 19th, 2021, the tool is functional again. The BeatSaver ownership got transferred and the tool was unbanned.

No, it's a short game.

Just run the source. It's not hard to install the dependencies on Linux.

It changed ownership recently, but the old owners never unbanned the application. I might be able to get it sorted out with the new owners though.

if you run the executable from the command line, you can see the error, but I've never heard of this happening before

Are you running the executable or the source? Also, are you on a 32 or 64 bit computer?

The ownership of BeatSaver just transferred, so I may be able to get it unblocked. The old owners didn't like me.

This got put on hold btw. Too busy with other projects, but I may pick it back up in a couple years.

technically it’s all rights reserved, but you can use it as a reference

some of my games have very unrestrictive licenses (most notably, Aeroblaster).

Maybe in the future when I have other better paid games, but I'm still getting ~$45/mo off of this.

It's not just screenshots. In some versions of the malware, they actually just wrap my games with it. (This happened with both Aeroblaster and Shifting Edge) Thanks for the heads up though.

it was made in 48 hours, there's no time to write pretty code

There actually is coyote time in this game. It's 4 frames.

No. The game was packaged using PyInstaller, which converts Python scripts to executables by including the entire Python interpreter in the executable. PyInstaller is frequently used to create viruses, so many antiviruses mistakenly mark the data from the Python interpreter in PyInstaller executables as a virus even though any application made with PyInstaller will package the Python interpreter.

TLDR: It's a false flag. You can always use the source code if you're worried about it.

It’s 300x200 scaled up. Itch shows the filesize though 

Sounds odd... Are you attempting to run the source by any chance? It’s made in Pygame 2, so a lot of people will have issues with the source.


Not yet. Planning on sending them another message soon-ish.

probably depends on your python/pickle/pygame version