Very cozy game! I love the Stardew fishing minigame, you've replicated it very well! The only thing I'd say is off about it is that the bar has no weight - when you click the bar springs up really fast, while in Stardew the bar's speed is based on it's current velocity. But that is just a nitpick. This game is so much fun and extremely relaxing! I absolutely love the art, it's adorable! Along with the lofi music, it creates such a cozy atmosphere. I'll definitely be returning to play this later, good job!
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Thank you for thoughtfull response! Thx for sharing your thoughts about stardew fishing you described it really well! We didn't want to simply implement stardew fishing, but we were strongly inspired by it. So we made our interpretation, but it need more tuning I think. Currently the range of difficulty is too large :D Probably we'll move it to unique fishes and make this minigame harder
You've implemented it very well! Overall it feels very satisfying, it definitely doesn't have to be just a copy of Stardew's fishing. In fact, adding new elements to it could make it so much more interesting and fun than it already is! If you'd like some inspiration, Cleanup on Isle Goblin has a pretty unique take on a fishing minigame, and if you want to go for something a bit more traditional, Far Cry 5 has a really fun, challenging and rewarding fishing minigame.
Oh, wow! Big thanks for the references! I didn't expect to see "Guitar Hero" for fishing! xD We'll definitely add more fishing mechanics because there's a different feeling when you fight a big fish versus a small one, or when casting a spinning rod versus waiting with a fishing rod. Different mini-games definitely make sense for each process.
Far cry is really good one, 100% I need to implement my interpretation of this minigame
You're welcome! There's a lot you can do with fishing mechanics. Making the player do a different minigame based on the size of the fish is a really clever idea! I'm also a big fan of the Far Cry minigame, it's also really flexible in terms of difficulty and you can easily expand upon it with more features, such as using different baits or tackles! Whatever you do, I'm sure the end result will be very fun regardless!