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(+1)

Is this cheating? :P Anyway, I liked the game! It was weird and funny and surprising me with new ways to get, uhm, points?

I am surprised to see that I did not need a tutorial, and I that means that it was well-designed! Well done, :) Kudos to your sister too for the burp! xD

Let me know what you think of my game too!

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stuff like this happening was exactly the plan, I think the moment of discovering a new "toy" and finding a way to implement it into your poop generation machine is what makes this game fun.  I'm also glad you "cheated" because the snake was designed specifically with this pipe-like quality in mind >:)

And also, I did play your game but forgot to leave a comment (sorry!) If you want some constructive feedback, here we go:

first of all, I think the idea is cool; being in your ship and having to manage the resources is fun. That being said, I have a couple of issues with the design and controls: I feel like (especially considering this is a jam game)  you have to repeat the tasks (including the yak delivery) too many times without much new nuance to the approach you need to take to complete them, leaving them feeling a bit repetitive at times; I think it would be better if each task had to be done only once or twice and they were a bit more interconnected in gameplay (one affecting the other in some way) but I feel like this is mainly a "me" thing; what I think is a bit more objectively questionable is the camera controls; considering you need to have an object in front of you to pick it up, having such a slow and invariable rotation speed makes it difficult/annoying/sluggish to grab them a lot of the time, and considering it is one of the core mechanisms of the gameplay, it affects a lot the overall experience; I think using the mouse (or mouse wheel) to rotate the camera would feel snappier and easier to use than having to use the same fingers that you use for walking, and it would also allow for variable speed which would help with precision and control. And the last nitpick; I think the ship ai is a bit too annoying, I think the personality being completely, absolutely and constantly bored of you and everything there is to do disincentivizes you from wanting to engage with the game's systems; I think the sassiness and "I don't care about this enough to move a finger" attitude is fun, but being constantly against the idea of playing the game takes you a bit back from the experience.

Okay, that was a lot... sorry if It felt like it was a bit mean, but I tried to focus in the things that could be improved because I feel like that is more helpful (I hope I framed it in a constructive way and wasn't too harsh! because I think that conceptually is quite a cool idea and could work well)

(+1)

No, it was not mean! The opposite, :) I appreciate feedback and I agree with you :D Thank you! I am learning a lot on the craft and this is very useful. :)

Yay! :D glad I could help >:3c