I did not realize this was a purely text-based game without any pictures.
I notice the entety offering you a deal, but somehow refusing it isn't a choice.
How can it be any form of deal if you never get the choice to say no?
I don't understand the purpose of the two names....
Is one just for the intro part?
Or will they have some sort of real impact later on?
The story itself is intriguing and draws you in.
It's well-written as well.
But I DO wish there was more choices to rebel.
Even if doing so would lead to a bad end.
And you get NO choice whether or not to romance them.
The ONLY choice is WHO you choose to romance.
And that may be decided by a single choice.
(Which you could not choose to avoid.)
The whole game is incredibly restrictive.
I could be wrong of course, but as far as the demo goes, this is what it feels like when I play it.
I can't say how it turns out in the end.
Is there any chance this game will show up on Steam or Choice of Games?
And CAN you defy the deity?
(I don't mind the romance partners, they have their moments.
But I DO mind just giving into people's demands.
Come hell or high waters, and damn the consequences, it's ALWAYS better to refuse demands than to give in.
That's my view on things anyway.)
I get why the choices are restricted in the intro part.
It has already happened, and all you decide is how.
But after that part, I think more choices would have improved the game.
The story itself is actually very good, so it kinda suck that you feel so forced into things, and can't even TRY to refuse it.
(I don't get how horrible the result is, you -should- be able to refuse to comply.)