That's what bad endings are for darlin'~
It gives people a chance to make their own choices and feel in control, without actually stressing the creator.
You wanna defy a deity and stay dead? Fine.
Then the game ends there with a "Bad Ending: Permanent Death".
Or something like that.
If you keep refusing the LI's, the deity could become pissed off at you and trigger another bad ending, like "Bad End: You pissed off the wrong deity".
And so on.
It ends the game early, but that's what people have Save/Load slots for.
And when they return to them to redo it, they've gotten the need to rebel out of their system and can play along with the game without getting so freakin' pissed off at the lack of choices.
Because they DID choose to accept it --this time around.
And thanks to the bad ends, there WAS a choice.