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(+1)

I feel like this needs some improvement to the UI, I can’t really tell what I’m aiming at especially on the first part of the game (maybe add a text above the aim cursor to indicate what you’re currently highlighting/hovering?). Also the lighting on my end is dark compared to your screenshots (bugged? or is it some settings stuff?). The premise is creative though and has some neat potential I feel, the RNG could use some tweaking : converting 25 skystones and only getting 4 metals is pretty frustrating.

#Board-AI

(2 edits) (+1)

Thanks for the feedback mate! I was allready able to adjust some of the stuff. For example, I allready did a UI bugfix, but sadly didn't make the upload in time ;) The darkness is kinda wierd, I cannot explain that and the materials needed for upgreades early on are probably too high for a demo, people mentioned that multiple times ;)

Awesome, that you reached the #boardAI!!!! <3