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That was very innovative and fun! It was so satisfying to make stuff fall on my enemies, or to take the ground from under them. It was pretty easy, but I didn't really mind. I like how the gameplay and level design supported different playstyles - I could do a pacifist/genocide -run or a speedrun. Hard to come up with anything to criticize. The slow-mo when taking a bullet was too long for me. A level select would've been nice, and the ability leave the game before the end.