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You're welcome !! You and Blade Sight really deserve praise I'm the #1 fan

These were really fun to do ! Looking back on them they look so awful. It's incredible how quickly you progress at this game once you understand how it works. You were right to keep 214H though I never noticed it did the cool laser beam effect I love so much

So that's why I felt like the weather being summoned was always the same ! I thought it was random or something. That also answers the question I had with the dolls having different flowers... and it also means that you gave Gun the Typhoon one on purpose. That's golden. I also didn't think about asking about the 236 angler fireball for some reason but thanks for clearing that up too

I should have asked earlier though (but it's only hit me now), about the Heat thing after grabbing an opponent, the purification fire (I know it resets curse, respawns enemies and can be used to access Hiyako sequence? But idk what else) and the "hairpin data" like I'm curious is there actually just data for all three characters in the game that (can) have those

yeah; -heat has been a few things at various points, right now it's been hacked into being the short persistent immunity effect you after throwing someone (mainly to help throw be stronger against groups). the red afterimages effect was from heat used to be a universal install effect that had various effects that are removed right now.

-purification is a flavorful way to reset progress. i have been thinking about having checkpoints that gameovers send back to, which would clear up the purification and gameovering having the same effect

-hairpin data is the accessory tracking each sprite has a pixel marked to give x and y coordinates for the accessories to align to. this takes a long while to read the points off the sprites, so i have the game find and save all the points once on first start up, and then it re-calculates all the points if the game version number updates