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(+2)

Every bit of constructive feedback we can get it completely welcome.

We agree entirely that the tutorial video wasn't the ideal outcome. While I wouldn't say it was rushed, we would have much preferred a tutorial sequence that naturally blended into the game where we could let people take in objectives at the pace that they moved. The tutorial video just ended up being much more doable to start 6 hours before the jam ended.

Thanks so much for you kind words, I'm glad you enjoyed your time with us!

(+2)

Yeah, I know how it is; I wanted to do a 1minute+ music loop for my game, but didn't come up with the 'musical vibe' of the game until the last day and had to stop at 4 am with only 28 seconds of the track done :')