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Cool game! Love the skyship vibes and the jetpack is very satisfying to use. A bit of a nitpick, but the "hit to fix" could be a bit faster between strikes, to me at least it felt a bit sluggish

Thanks a lot for the feedback! Thats an easy fix 😉 May I ask you until when you played the game? I am wondering what parts of the game are intuitive and which parts ppl might never discover because I didn't make a tutorial for the later parts yet 😀 any Upgrades? Any skyislands?

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I upgraded the balloons and found an island. It's mostly fine regarding things being intuitive, though the recycling isn't too engaging. I think that for a showcase the upgrades could be cheaper, just so you can show off the game a bit more, because the core loop needs more work. Another thing that I found to be a bit odd is the piloting being on ER as opposed to QE, do you have plans for the Q button perhaps?

Thank you very much for the feedback! You're totally right! I didn't even think about QE xD

I implemented the engine first and liked E+R for start and stop and intuitively went for this on the steering as well - but thats crap now that i think about it! ;)

About the Upgrades beeing cheaper you're right as well. Didn't think much about it beeing a "show game" - I'm not realy experienced with this. Thanks a lot for the tip, gonne keep that in mind next time!

What do you think about further development plans? 
I realised i went away from steampunkt and leaned more to a space game in the end. What would you think about the game beeing transformed into a spaceship game in outer space. Closing up the ship and making an airlock maybe. Maybe make a real ship vehicle controller.

We're all learning here, so don't sweat it. Personally I much prefer a steampunk-y vibe and having the freedom to leave the ship at any point feels really good (could maybe have a better place to land consistently back on the ship). I think the game has a lot of potential, but filling the gameplay loop with interesting interactions will take a lot of playtesting :)

Probably you're right about the steampunk theme as well. There's a looooot of space games out. Steampunk would be something rarer concerning the art. Just have to do anything myself then - will be rough 😀 gonne have to think about enemy types to make it interesting I suppose.