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(+1)

Great puzzle platformer I really, really enjoyed it.

 
I love the graphism and your color palette, the cat is very cute, all animations are very smooth.
I would reduce the delay of apparition of the platform to a more quicker quasi instant thing (your alpha interpolation) 

Timings are very hard, very quickly, maybe have a learning curve a bit less steeper. I do love the fact that it is already like it for the first two levels but let me tell you what goes wrong with me : I started the game by jumping the first two jumps without having the need to electrify (platform are in reachable with a simple jump) so I did not get that it was a thing. I would just add a text above elements on few first levels for instructions (I wish I had the time to do this for my own game) and I should have read you page first (guilty) but that would be super cool.

 I did not see that the moving platform circle is a switch, I thought it was the platform itself. 

I think the game deserve one or two first levels:
- One with a single gap and without the need to electrify or use the recharge item. (learn jump and exit level)
- Second is with one platform that i need to switch on (learn electrify)
- Third is an easy puzzle that requires recharge (you level one without the ability to complete it with a simple jump).

 Keep up the good work, you are in my collection for this jam !

Thank you for playing and for detailed feedback! As usual, for an author, the difficulty seems pretty reasonable, if not easy. But as I see from the feedback, it could be more approachable. And you are right; a few tutorial-style levels at the start could also help.

The fact that the platform’s moving function is switched separately from its solid body makes it more interesting. Perhaps making the switch more prominent will help visually identify it as a separate thing.

"The fact that the platform’s moving function is switched separately from its solid body makes it more interesting." > I totally agree