the audio in the game was very harsh and loud, so I think you should’ve implemented some sort of mixing? Other than that, an ok game. The premise was funny, but I think more care should’ve gone into not destroying my ears 😂 especially on the music. I couldn’t hear most of what was going on and it felt pretty random. Also, make it accessible for all platforms! Can’t believe people only upload for windows these days, crazy…
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Hi, thanks for trying our game.
We have no plans to develop for any platforms other than Windows. The thing is, I can't test any builds I would be making for Mac (for an example of an alternative platform) because I don't have a Mac, so I can't reasonably build for that platform. I am interested in Linux, but I have no plans for that right now.
Sorry to hear you didn't like the audio. In playtesting we didn't notice any problems with the audio. Although, it was made in the last 8 hours of the jam so there wasn't a ton of time to make and check everything. I'm a bit confused at your description of the negative experience. You say the audio is too loud but also too quiet, which seems contradictory. I'm sure something is wrong, just trying to understand what specifically is.