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(+1)

I liked the style and control as well as the idea. But I got to the trophy and it didn't seem to grab it, did I need to get all the other objects before? I also had trouble knowing where the lasers came from, the screen was a little too zoomed.  I wonder if the gameplay would have benefited from the lasers changing whenever the player jumps, not on timer. That way the player can plan where to move before introducing a timer to put pressure to think fast. Overall I like it, I could see the game expanded to have more things!

I was also confused when I got to the trophy it highlighted but I couldn't seem to pick it up? Overall though- its a great concept and the grappling hook movement is very fun and well done.  I think a musical score behind this one could enhance it even more, it also has some great potential as a mobile game since the controls are so simple!

thanks for the feedback! I like the lazars changing when the player jumps idea! as for the trophy, I forgot to put an interact indicator, but you're supposed to press E