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Hey appreciate the feedback, I am glad you have the idea cool, I get your point on kind of the annoyance of having to rebuild everything when the level reset, it's a sentiment everyone else share, I'll review it and make the adjustments. For the jump pads may I ask if the unpredictably is something like you feel the jump is inconsistent and changes the distance and height between different jumps?

I think it behaves pretty consistently when it's placed. My issue is more with predicting how it will work when placing it. It seems like the trajectory is dependent on how I hit the pad, which was hard for me to predict. So there was a lot of trial and error involved in my case.