Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Really cool idea! I love the art, too. The jump pads feel a bit unpredictable. I would love for the level to stay when you fail, so that you can make little adjustments quickly. Right now, I have to rebuild everything, even if I just want to move a jump pad a little bit.

Hey appreciate the feedback, I am glad you have the idea cool, I get your point on kind of the annoyance of having to rebuild everything when the level reset, it's a sentiment everyone else share, I'll review it and make the adjustments. For the jump pads may I ask if the unpredictably is something like you feel the jump is inconsistent and changes the distance and height between different jumps?

I think it behaves pretty consistently when it's placed. My issue is more with predicting how it will work when placing it. It seems like the trajectory is dependent on how I hit the pad, which was hard for me to predict. So there was a lot of trial and error involved in my case.