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(1 edit)

For feedback, as with most golfing games I play I end up wishing the ball would hurry up and finish it's movement so I can get to the next run. It gets a bit annoying when the ball is just barely inching forward and I have to wait for it to completely stop. Also, it wasn't always clear when I would be able to shoot again since it was possible to start aiming and hit the ball again before the line renderer would show up. But anyways, good entry! (also, for pixel art make sure to set the compression to none and filtering to point on the sprite or spritesheet. That will fix the blurry scenery)

(+1)

I'll try to fix the controls for the ball in the next update after the jam. I really forgot about the sprite compression which made them really blurry. Thank you for your advices, i really appreciate them.