How tf am I supposed to know where the wards are?
Otherwise good concept
| Criteria | Rank | Score* | Raw Score |
| Jury - Asset Implementation | #1 | n/a | n/a |
| Jury - Game Design | #8 | n/a | n/a |
| Jury - Player Experience | #8 | n/a | n/a |
| Audience's Choice | #12 | 2.878 | 2.878 |
Ranked from 74 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Visuals: Huge fan of the interesting succubus model, very well rendered. UI elements were clear and I had no confusion navigating them. Extremely well executed in my opinion
Gameplay: Would love the implementation of a system that lets you investigate for protective wards, but you stated in your game description that you were already working towards that. With the inclusion of those indicators, I rate it!
Technical: One technical issue I saw was being able to draw so many cards that playing cards on the left hand side of the screen would instead draw cards. Another was my mouse appearing in addition to the nice custom cursor you added.
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