Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I am thrilled to hear that my module helped you get jazzed about GMing again. I too got pretty burned out on crunch, which is what got me interested in MoSH in the first place.

Hell yes, use a song at starting positions. That is a great idea. 

There are a ton of great modules for Mothership, definitely enough for a long campaign. If you ever need a random planet, here’s a planet generator I made a couple years ago. The content is by Ian Yusem so you know it’s good.

https://anodyneprintware.com/planets/

Deleted 191 days ago
(1 edit)

It went so well! I feel like the group fell just short of clapping when it was over lol. They just riddled me with praise for a great game session. It made me a little emotional haha

The time loop came as a huge surprise - they didn't see it coming at all! And the playlist below worked as a perfect timer (20 min instead of 15, since it was their first MoSh game). They started to truly dread The Carpenters, because they knew they were running out of time...then it would loop back to the fast tempo of Beethoven which would make them anxious!

None of the PCs died in the first session, but they witnessed the NPCs die repeatedly. The biggest WTF moment for them came when they found a double of the party's Android character, dead of a self-inflicted gunshot wound, carrying a note that detailed the party's movement over the past hour. 

https://open.spotify.com/playlist/7tlvtbtSNw3AILOTiC9x6b?si=N6jOy6ATT2KK5sWx7Kxa...

Hell yes!


I’m so glad it was fun. Thanks again for giving my module a chance.