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First off, let me start by saying, I really like the environment. I think you did a great job and it looks awesome. Secondly, the game is just not as challenging as I would have hoped. It's a bit of a manager game, but with plenty of time and without a real immediate danger of failing. I just kept going and going until I ran out of plates and then my whole ship had holes in it as some point, so that kind of sucked ;) The mechanics that are there work great and I think you implemented everything very professionally, but it's just not very challenging. Maybe adding more chores to do/ things to manage would be a cool solution to this problem, and making stuff run out faster, but also being able to generate (by say fixing the oxygen generator that breaks all the time, etc.) One last thing: the mouse sensitivity was extremely high for me, which made it almost impossible to keep my mouse still enough to patch up the tiny holes, a slider would have been super appreciated ^^ Anyway, good job on the game and I love the vibes this is giving off, really good nonetheless!

Thanks :)  "Fixed jam version" coming soon...  I've already fixed the mouse/re-balanced gameplay.

Really like the idea of repairing the oxygen generator and additional chores :)