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(2 edits)

Thanks! Gonna download after breakfast!

EDIT: Downloaded. Swapping out my last 2 members to see if I can get all of my party to Unite. Seems good.

But it seems level ups don't regenerate HP? It probably should if they're not part of the fighting group and are already healed up, but eh.

I’m not sure I’m keen on any kind of automatic recovery of health and/or mana on level-up. Though, I am interested in reasons why I should limit such to just the inactive members when the party can be swapped at any point outside of combat?

The inactive and already fully-healed members, so they don't basically get hurt just because they level up.

But, the demo is a special case, normally the player wouldn't have the same set of inactives for... 5+ levels without ever going back to heal, I guess?