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The Spinfinity [BRJ 2025]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| USE OF THEME | #78 | 3.615 | 3.615 |
| SOUNDS / MUSIC | #130 | 3.231 | 3.231 |
| FUN | #142 | 3.308 | 3.308 |
| CONTROLS | #152 | 3.154 | 3.154 |
| Overall | #171 | 3.205 | 3.205 |
| BOSS DESIGN | #216 | 3.000 | 3.000 |
| ART / VISUALS | #373 | 2.923 | 2.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
We use a spinner as part of the core game mechanics, as well as one-armed bandit style wheels when changing the level layout.
Did your team make the majority of the art and music during the jam?
Yes. We made all the art and SFX for this jam. The music tracks are not ours. They are listed on the game page.
If not, please link to any asset packs or resources used here.
https://opengameart.org/content/gran-batalla ; https://opengameart.org/content/main-menu-2
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Comments
Rated! ;) Hello another " GameNameBro " :D Very interesting game concept!
Thank you if you rate my game as well.
All the best, keep it up!
Old Era just hit different. Love it so far !
I really like the visuals in this game, its like classic style and so fitting, I find the web version to be having a lot of space around it, but it may be my browser, i use chrome, aside from that the mechanics are fine and the game seems solid. I rate fun and graphics on top but all is good, also if you have some time, please rate my game too, thanks!!
Music was great and a very unique concept and style was used. Although it's initially a bit difficult to understand, you get used to the controls eventually. I like the idea of the spinner not only damaging the boss, but you as well, meaning you have to avoid it at the same time as using it to your advantage. Nice work!
Thank you for your feedback, I absolutely agree that the game lacks a properly structured tutorial to gradually introduce the player to the mechanics.
It's confusing at first, but it's very interesting. I like that the map changes.
Thanks! Yeah, some mechanics was not polished and describing as well as need to be. But, thank you for playing our game anyway.
Interesting concept of using spinner object to damage the boss while you have to dodge it at the same time.
For me it felt a little bit hard to shoot precisely so what I ended up doing is just shoot randomly and hope it will hit the right direction.
Great design but the game may be a little confusing at some times, great job!
Thanks for your feedback!
The game a very charming style! I love the animations on the witch. Trying to manage the spinner while attacking the boss is a fun meta game. A little more info on the HUD about what second weapon I had would have been good. Overall a very charming experience and an amazing name for the game!!
Yes, you are absolutely right, at least it would be nice to have an ammo count for the second weapon (it was in the plans).
I am very glad that you liked our style!
Thank you!
Fun little game, it was a bit hard to play and I was completely thrown of by the fact that lava could hurt me because I'm on a broom, therefore flying? Nice work :)
I came up with the main character quite by accident, and it was assumed that the lava would have some kind of visual effect to justify it. =) But that didn't happen (Who would have thought that there is always something to do on Jam xD).
Thanks for your feedback!