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(3 edits)

hi, i`ve updated your mod for fs25. 1 loco, some rolling stock and tracks. There is new physics on static object so i had to do some workaround. I can send you the files but dunno how to dm on this platform. Won`t be publishing it anywhere

Howdy, that is awesome! yeah send them to me either on fb or discord? what have you found to be different on the physics for static objects? did it improve or make them worse? I dont have FS25 yet so I wont be able to work on them yet

(1 edit)

you cannot animate static objects anymore (or i`m missing something), and for kinematic object giants editor is over simplifying mesh, so for curved mesh in switch i had to separate it to small boxes. Wheels physics is different now, i had to play with the numbers but everything works great. Btw very cleaver idea how did you make wheels and tracks work together.

Also converting materials is pain. 

this is my discord id 474205699073900544

Oh interesting.. I will have to take a look at it! thank you so much. I will add you on discord when I can!

I attempted to find you via discord with your ID but it does not work.
Do you have an updated one by chance?

I can help fix the trains

sorry for the late reply, butt I am finally working on converting over my mods to FS25! I would love some help on the trains if you’re still interested?