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The concept of this game is pretty solid. I felt that the difficulty was a little easy, it might be a good idea to try and increase it over time. Having the enemies form barriers rather than damage you is a pretty interesting concept. I did manage to find an exploit where picking up a box and shooting would make the box disappear and I wouldn't have to transport it. All in all this is a pretty fun game. 

\(~_~\)

Yeah, Sadly I didn't have much time for fixing every bug as I wanted to have a complete game loop establish within the time frame, and I defiantly need to establish a more ratio based randomness to the boxes rather than just flipping a computer coin.

Also, You aren't so-posed to be able to shoot while a box in on you, so another bug.