Looks like a fun concept. Sadly, I couldn't play much. Game always crashed after a minute or so. Error was
LowLevelFatalError [File:...\D3D12Util.cpp] [Line: 873]
CurrentQueue.Fence.D3DFence->GetCompletedValue() failed
at ...\D3D12Submission.cpp:939
with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG