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I liked the concept, but I found the the control scheme a bit complex until I got used to. I guess that's reminiscent of the original game though. May be using specific keys for each item instead of a menu? Just an idea :P.

Anyway, it keeps you playing for a while :).

I did originally bind things to keys because I wanted to minimize the use of text in the UI but communicating the hot keys to the player became a whole struggle on its own. I added the menu in defeat.

I'm glad you liked it.