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(+2)

Restrictions:
Sadly it is not 84x48... The sprites' resolution is low, so it's close, but not enough... Also, it uses three colors. The dark for the background, the bright, and a color really close to the background, but it's different. (e.g. around the trees)

Other:
First of all, the thumbnail turned out amazing, and the graphics over-all are good. But there are some thing I would like differently:

  1. Hitboxes. For example, the street light's hitbox is weird, since it doesn't let you go past the part of it that's supposed to be above your head.
  2. Guns. Even if you had rocked launcher, you can accidentally replace it with a pistol after picking up a crate.
  3. Enemies. It's supposed to deliver a battle royale feeling, right? With making the enemies spawn noticeably slow, you break that illusion.

The game isn't bad, it just needs more polishing. If you come back to this game after the jam, you can definitely turn this into something amazing! :) 

(+1)

Thanks! What a detailed observation! About the resolution problem, it just happens in fullscreen mode, when your screens hight isn't a multiple of 48, so the render engine tries to match as best as possible. I never noticed that about the trees, glad you pointed!