I actually really liked the background art, and made the game feel very detailed and lively regardless if it was completed or not. I actually got stuck after my plantbud gf was kidnapped by the giant bird? I talked to most of the npcs but was completely lost after that. I think a simple prompt telling me what to do might help? That might be intrusive game design wise but easier than like visual ques or something.
if you talk to your mom she gives a hint also run to very left of map there is a merchant with a cart telling you only thing leaving the city is the cart and you can then hide in the cart by pressing z while overlapping the cart. i should write a walktrough heh