Heya bud I have been working with this plugin and I had a couple questions and maybe a bug report. When it optimizes from a class change it ignores the Equip requirements from yanflys X_EquipRequirments. Because of this some classes that have a specific equipment pool end up with a 2 handed weapon equipped when they shouldn't have been able to equip 2 handers.
It may just be that it isn't compatible but I thought I would run it by you in case it's a bug. Also I was wondering if there is a way to equip a buckler type shield on a dual wield class. When I add a shield slot to the dual wield classes it ends up with a buckler in both offhand slots. And neither of the slots the bucklers are in allow weapons anymore. No big deal if there is no way to do this I just thought I would ask. Thanks for taking a look.