>The enemies also don't stop when the game is paused, which I assume is a bug.
It's not. Mostly for when items are introduced in the next area, trying to manage them becomes more hectic. I did hear a lot about making the first area better and more clear, since many people might not play the tutorial. I finished most of the game at this point and it's mostly figuring out the intro parts shown in the tutorial with making it better. I probably will remove the door in front of the portal, since right now people can hear it but pass by it easily. Thank you for playing.