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Hello!! Your game was one of the first I played.

I am not the best at platforming, but I could not make it past level two in this. I think it was a mix of the time being too short and some of the blocks being small enough to easily fall off of. I think if you made the platforms two blocks long instead of one, while still keeping the short time, it might make it a good level of difficulty. Also, I loved the teleportation mechanic and figuring out where it would send me.

The graphics are charming and pretty and I love the soft monochromatic purple!

Thank you very much for the reply!

I definitely think I'm going to revisit this in a few days to make the difficulty increase more smoothly, so this kind of stuff is helpful. I would like if it were a nice game for beginners to try out, but I'm no beginner at platformers so it was kind of hard to judge what was too hard.

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what would get me in level two was the little back-and-forth section, because i would always hit the top of the next cranny and then fall to the bottom hhaa

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i agree, i think the timer should be a lot more lenient, and some of the jumping was a bit too pixel perfect and became frustating. but it was SOO CUTE! and very fun!

Yeah after hearing some people's thoughts I'm thinking I'll change a bit of the layout and make the timer longer. I want the levels to encourage exploration more than they do now, because that sounds more fun and less difficult.