Glad to hear about the cows. I already forwarded that to our lead animator. ;)
Thank you for reporting the bug! We know exactly why that happened and it can literally be solved with a single line of code. We were optimizing frame size and needed to add a couple of code lines to correct for that change. And from your report we realize that we forgot to add--hopefully--a final code line. From the code I'm looking at now, this problem should happen in the following circumstance:
1. You are using a save file from a game that you have started *before* releasing the last update.
2. You are returning to the Bar from outside (i.e. it shouldn't happen when you have opened the file in the Bar, but will happen if you leave it and come back).
The bug is not expected to happen in a fresh game that you started after you have updated your game.
The updated version will be uploaded in less than an hour and I will let you know here.
The two pirates thing is not a bug. It is intended. They have a 25% chance of appearing to give some "life" to the place. Let me also share with you a secret that we are now working on adding a couple of background characters to the Town too for the same reason. They won't affect game play but will add more life to the scene.
Thanks again for reporting the bug! Please always do let us know. More often than not such bugs are very easy and quick to solve.