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Yeah, this is ideal for a roguelike which I would have loved to do, of course, but it was just made in 3 hours so I did not have remotely any time for that haha...

It was also supposed to have a lot more mechanics, puzzle stuff, teleporters, and especially enemies that chased you and you had to trick into killing themselves / each other, but I did not have time to implement those in the 3 hours.


Indeed. I wouldn't even dream of attempting to get as far as you did in three hours!