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(+1)

Ho man, I went in the game blind and I thought I was just going to gather minerals. I was REALLY concerned when I went back to refill my oxygen and I saw red lights moving on the map. I was thinking "Wtf is this??? 👀". When I came close to it and I saw the HUGE fish, I was spooked!... but then I realized that the fish couldn't hit me which was a bit anti-climatic. Don't get me wrong, I've seen your to-do list and it's great that you were able to do this much! I also like the mechanism to gather minerals! It made me think about the system to attack in Undertale!

Overall, great work! Keep up the work!

Thanks for playing, and for the feedback! I've never tried anything horror-based, but i'm glad that the first few moments of my monster fish showing up on-screen had the intended effect! Unfortunately in the last couple of hours its navigation wasn't working and my options for final coding were (1) Fix it so that it can navigate, but not attack, or (2) Have it constantly just attack the player with no complex movement. I decided that option 2 was more atmospheric, but looking forward to having full functionality for it!

And glad you liked the mechanic, I've never played Undertale, but might do so to get some inspiration for how to fine-tune my mechanic!