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1.12

A topic by namedforthemoon created Jan 16, 2020 Views: 380 Replies: 11
Viewing posts 1 to 11

Everything looks good, generally.

 I had a crash where I opened the map in Ari's house, then tried to walk out. I had to alt ctrl del out and end task to get out of the game. I took a picture of the error message. Once I got back into the game, I could not replicate the crash, so I'm not sure if it was opening the map in Ari's house that caused it.

The map seems smaller than before, which makes it a little more difficult to read. Maybe it's my computer's resolution, but I haven't changed anything from the last patch to this patch.

I'm able to use all of the arrow keys, WASD keys, and mouse clicks for movement around the area with no issues. Just thought I'd mention that since it was in the patch notes.


Regarding the map, nevermind! I realized that when out in the city, it looks the same. It's just if I look at it indoors that it seems smaller.

I just got that same error message and crash when walking into Bekka's Inn. I was looking at the map beforehand.

It crashed again when entering Bekka's Inn. This time I didn't look at the map, to see if that was a trigger. It doesn't seem to affect the crash at all. But this one is game-breaking, because I can't go talk to the bard.

There's an error message that happens before the one in the picture, but it flashes up so quickly that I can't catch it.

Ugh. Now I can get into Bekka's Inn with no crash. 

Crashing with the same error message when I try to go to the second level of the Inn to speak to Sinallion.

It says something about cannot read property name of undefined, then it switches to the error that I posted. 

I noticed that I had to play through meeting Sinallion a few times, because I was loading from the autosave. This time I went through the spiel with Sinallion, then saved my game. Instead of going directly upstairs, I exited the Inn, then went back inside. I was  able to go upstairs without any issues this time. Maybe there's a correlation between the autosave and entering a new cell for the first time?

Developer

It seems the changes to autosave did this. I was testing it with additional messages to inform me that autosave was starting, and it seems when I removed the messages it started crashing. I'll update soon, hopefully it won't crash when I add some delay to autosaving.

I know you've patched this version, haven't had a chance yet to play it, but I finally  got a screenshot of that first error message if it helps with anything knowledge-wise.


Returning to Ari's house, it crashed again when I tried to enter the house. Same error message, but I still can't catch that first error before it flashes away.

I tried saving manually, and then loading from my manual save. Still crashing when I try to enter Ari's house.