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Rolling Crown

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A member registered Dec 06, 2016 · View creator page →

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There are guides for achievements and alignments here.
As for the romances, it should be pretty easy to get the one you want.

It's because I live in a country that's not supported by Stripe :'(

Hello, there isn't a wiki, but maybe this guide on Steam can be of some use? Although there aren't achievements for each ending, so they are not all in this guide. You can also ask spoiler questions on Discord: https://discord.gg/xjaRGYDTUA

They are not connected, the android version is free with ads and microtransactions.

Do you have all the game files in the same directory? It should look like this.

On Mac: 


On Windows: 



If this doesn't help, you could try claiming a Steam key and activating the game on there. There's usually no problem with the file system and permissions.

Hello. The saves should be in a "save" folder in the same directory from which you run your game. The achievements should be in "user/game_data.json" along with other data.
Could you check if you still physically have those files on your system (especially the save files) and they're in the same place as the game? I don't know what could be deleting them, the game doesn't try to delete anything. Maybe the operating system is not allowing it to read files for some reason.

Hi, did you keep all the files in the same folder they came in? That could happen if they are separated.
The Steam version usually runs with no problem on Mac, so if problems persist, you can claim a key and activate it there.

The other payment methods don't work in my second-world country, so that's the only option :')

Do you see save slots like this?


I just noticed if I delete the "save" folder, it shows up like this. The game comes with an empty save folder, do you still have it?

There is a romantic ending with her, I consider it a bonus ending.

Yes, it will. :) I will add Steam keys when the game build is uploaded.

Hello, there will be a Mac version at launch. I sometimes have problems debugging on Mac or Linux, so the Linux release will be delayed.

They will be the same, so you can buy wherever is more convenient. :)

Thank you for the feedback, I'm always glad to hear someone liked the games and the characters. :) I'll have to think about future projects. I'm very open to creating more games in the same world, but the same main characters would be a bit more complicated.

Hi, I'm sorry to hear about the problems. I'm mostly working on the games solo, so supporting so many systems is difficult. The new game's release is very close, so I'm pretty much dying right now. I've asked my husband to test and look for a solution in the meantime. Maybe we'll start using a different engine for better compatibility and update the game. Do you have an Android phone? I could give you a code to unlock Demonheart on there while we sort it out.

Thank you for the feedback. I'm working on the full game these days. Zhan has been getting cooler every day, but I don't think I can make everyone a romance. Still, Shar can have friends, and she needs all the nice people she can get because there aren't many of those around her. =D

Hi. There is no special ending in the demo version, but there will be in the full game.

Thank you. :) I played Baldur's Gate a lot when I was younger, so that was an influence

Hi, most likely there will be a Mac version but for now and while it's still in a testing phase I'd rather not maintain and bugfix multiple versions

Thanks for the feedback! Adding lots of conversation choices was always fun, but the tricky part was connecting everything together after each choice :')

Hi. Nissa will have a separate ending in which Shar chooses her over the others, but that path is mixed with another romance, so there's a guy in it as well, but he ends up alone.

Thanks for the feedback, and yes, that's a sneaky typo. I use a spell checker, but sometimes the misspelled word is another word. :D

I just realized how in this one both boys need defending :)

Thanks for the feedback, I'll look into the graphics glitches while working on the full game :)

It should be the file jesterking_demo, I launch it from the terminal with ./jesterking_demo

It would probably be the same error on Steam, but it's not displaying an error message. Not sure what Harfbuzz is or if you could update it.

I can send you a promo code to unlock all the chapters on android if you give me your email.

Hi,
There is no .sh file, just a file called "demonheart" with no extension. For non-Steam versions I run them on Linux by opening the terminal in the game folder and typing ./demonheart . Sorry if this is not standard, so few Linux users purchase Demonheart that I haven't had much feedback.

There should be rectangles (save slots) on that screen, like this.


I managed to get a blank window by deleting the "save" folder.
There should be an empty save folder in the game folder at the start. This is from a Mac OS build, but they are all similar.

It might be possible to pay through Paypal using a card without having an account. I can't enable the Stripe payment option as I am located in Serbia.
The game is also available on Steam, they have more payment options.

I've emailed you to the email associated with the purchase :)

When you click Download on each game, does a button appear like this, under the download options?

The guides mention getting a download link from your email, but I think it might work when you click Download on each game, if itchio displays that you own it.

I'm based in Serbia, and Stripe doesn't work here. I don't know if anything changes in the future. I used to have itch.io collect the payment, which allowed Stripe, but they started taking 30% from ALL purchases for American tax because my country doesn't have a tax treaty, even when buyers weren't from the US, so that's no longer an option.

I'm considering making an Android version, but I'm not sure, the interface would probably be too small and would need lots of work.

I'm now working on another VN in the Demonheart world, with different characters: https://twitter.com/Rolling_Crown/status/1418888699002097675 (it will have a Steam page soon, for now it's all on Twitter, Discord and Patreon)

This game uses a lot of custom plugins for its user interface etc, to bypass some of RPG Maker's default menus and behaviors.

For that error, you could edit this function in LAMB_Resolution.js, but it's getting complicated.

LAMB.Resolution.getRealScreenResolution = function () { nw.Screen.Init(); var screen = nw.Screen.screens[0]; var scale = screen.scaleFactor; var w = Math.round(scale * screen.bounds.width); var h = Math.round(scale * screen.bounds.height); return { width: w, height: h};

};
Replace with:

LAMB.Resolution.getRealScreenResolution = function () { return { width: 800, height: 600};

};

And instead of 800 and 600 put the resolution of your screen.
But now that I think about it, it's possible the whole interface will be broken because it was made for PC resolutions.

Maybe try this. In LAMB_Steam.js replace
LAMB.Steam.enabled = true;
with
LAMB.Steam.enabled = false;

Hello,

I had to google what Joiplay is, and found this:


The line it crashed on is something not found in all RPG Maker games, it's rather an "uncommon Node.js function."

If you are able to open the file located in www/js/plugins named LAMB_Title.js, you could comment out that one function, to instead of
require("nw.gui").App.clearCache();
make it:
/*require("nw.gui").App.clearCache();*/
that error should be resolved, but I don't know if it will run into any other errors.


I tried to make it more anime-style, but it's not quite anime xD

Well, yes. And I'm doing the character art myself.

Yes, after some people have played the Windows version. I was expecting there might be bugs to fix.