Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(3 edits)

I'm glad you like the game (feel free to leave a 5 star rating, it will help with game visibility...;) ) 

The Industrial replicator is already implemented in 1.40 (Beacon of Elements), including blueprints. Some more blueprints will come in 1.50.

Ah, so it was in a part of the game I didn't reach yet. Isn't it too late in the game though?

Never mind. I have another small think to ask.

Would it be possible to change the function of the buttons in the warehouse interface? Like instead of acting on only one item istead pop up a requester where you can specify a value directly? I mean this:


It's a bit tedious to click 120 times to get all the Carbon Nanotubes ;)

(2 edits)

There is a load / store all function (either its shift or a toggle, footer on screen should explain it)
And thanks a lot for leaving a good review :)

Thanks. I must have been blind. Key 'A' to toggle.

Would still be best to have the possibility to enter the amount directly. Not only in the warehouse. In the earlier example, what if I only needed to move 60 out of the 120 pieces stored?

That exists. It counts up 10x, 50x, 100x on the buttons. I remember coding that.