The hitboxes in the school section make me want to scream. There is so much transparency space on you and the projectiles that still count as a collision.
Other than that, the biggest horror is the dysfunctional family dynamics the protagonists lives with (and to some degree perpetuates) /hj
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Trick-or-Treat Trials's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameboy Soul | #152 | 3.656 | 3.818 |
| Gameplay | #185 | 2.959 | 3.091 |
| Overall | #275 | 2.733 | 2.855 |
| Graphics | #282 | 2.872 | 3.000 |
| Interpretation of the Secondary Theme | #282 | 2.959 | 3.091 |
| Soundtrack/SFX | #332 | 1.219 | 1.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
For the primary theme of Game Boy, I made the whole thing in GB Studio. For the secondary theme of spooky, my game takes place on Halloween and has costumes, ghouls, and trick-or-treating.


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