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(+1)

Wow, you put a lot of effort into the game. It reminds me of Terraria/Starbound.^^ The digging is sometimes a bit glitchy. Are there some kind of invisible obstacles or barriers which can not be destroyed?

Anyways,  great entry. :)

(+1)

Thanks! No the colliders are just a bit buggy, creating 2D colliders from a procedural mesh is actually more difficult than for 3D games somehow. And there was definitely not enough time to make that work perfectly.