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Hey Joshua.

Thank you very much for taking the time to give the game a chance!

To clarify what happened - you were hitting repeatedly "go back" in a 3 rooms corridor. With every successful move the character turns (except when going forward). So 2 times "go back" is effectively making a circle.


I believe this confusion can be easily avoided by adding more spoken feedback.

Honestly, I never played an audio game and would love to study any good examples if you can recommend such.

Thank you for the kind words. Your video motivates me to continue working on this project.

Cheers

Hey! Thanks for the detailed explanation. That makes a lot more sense now.

Yes, I agree more audio feedback would help clarify things, since that's our only window into the world.

I've played a few okay prototypes of audio games, but unfortunately don't remember any I could recommend.

Glad the feedback was helpful. I'm interested to see where you take this. :)