Yes
Retro Indie Josh
Creator of
Recent community posts
I answered on Discord but in case anyone looks here, I’ve updated the game page to say this:
If the game is 3D, the camera must be fixed horizontally and not turn, to simulate the vertical scrolling of a 2D game. Basically, treat it like a 2D vertical scroller, but you can have 3D graphics and elements.
Hiya! The credit needs to be displayed as this:
Contains music ©2023 Retro Indie Josh (https://retroindiejosh.itch.io) Licensed under Creative Commons Attribution 4.0 International
You can put it in the game or gam page or wherever, as long as it’s easily accessible.
Hello there! I’m a composer itching to work on tunes for a horror jam. I’ve produced a horror music pack and the music for Domino House which you can hear at the beginning of my music portfolio reel, but I’m itching to do some purpose-made horror soundtracks.
I’m a huge fan of Akira Yamaoka, and Silent Hill 2 in particular. That’s what I strive to accomplish.
I would love to join a team for Panic Horror Jam! If you’re interested, reach out on Discord at retroindiejosh or DM me on Twitter.
Thanks!
You can use this link to submit: https://itch.io/jam/384900/add-game/2484084/330525?token=6G8EtqKnGgL9NlBYW56PB8fK4
Hey everyone, I’m looking to join a team to compose music for Dungeon Crawler Jam 2024, with a goal of expanding my portfolio and sharpening my skills.
I have been producing music since 2006 and releasing free-to-use game music since 2018. My strengths are in electronic and chiptune, but I’m comfortable venturing into horror, ambient, orchestral, and other styles, especially in the “retro game” flavor.
To be honest, I never got into these sorts of first-person dungeon crawlers, but I can see myself enjoying the genre. I do love me a good RPG, and first-person adventures (the likes of Shadowgate) are definitely up my alley. It would be great fun to compose for the moody atmosphere of a dungeon, and the intensity of battle.
Check out my video portfolio (or if you prefer, SoundCloud portfolio playlist) to get a taste of what I’ve done.
You can reach me by responding here or on Discord at retroindiejosh. Looking forward to hearing from some cool people!
Hey everyone, I’m looking to join a team to compose music for the 7DRL Challenge, with a goal of expanding my portfolio and sharpening my skills.
I have been producing music since 2006 and releasing free-to-use game music since 2018. My strengths are in electronic and chiptune, but I’m comfortable venturing into horror, ambient, orchestral, and other styles, especially in the “retro game” flavor.
My favorite roguelike is ADOM, and I’ve always wanted to make one, but never had the time. At the very least, I would love the opportunity to compose music fitting the vibe of a quality roguelike.
Check out my video portfolio (or if you prefer, SoundCloud portfolio playlist) to get a taste of what I’ve done.
You can reach me by responding here or on Discord at retroindiejosh. Looking forward to hearing from some cool people!
Hey everyone, I’m looking to join a team to compose music for Metroidvania Month, with a goal of expanding my portfolio and sharpening my skills.
I have been producing music since 2006 and releasing free-to-use game music since 2018. My strengths are in electronic and chiptune, but I’m comfortable venturing into horror, ambient, orchestral, and other styles, especially in the “retro game” flavor.
I absolutely adore platformers, and metroidvanias are the bets of the best. I would love the opportunity to develop a fitting musical mood for a well-designed metroidvania with tight controls and beautiful graphics.
Check out my video portfolio (or if you prefer, SoundCloud portfolio playlist) to get a taste of what I’ve done.
You can reach me by responding here or on Discord at retroindiejosh. Looking forward to hearing from some cool people!
It’s a cool idea, but as you seen to be aware, opens up a lot of potential for problems. I don’t have anything against such an entry since you’re willing to police the links, but keep in mind any DMCA related incidents could result in itch banning your account. It’s up to you if that’s a risk you’re willing to take.
One alternative is something like what Audiosurf does, where the levels are linked to metadata tags and the player needs to get the song file themselves.
Hope that answers your question.
Hi OpErA. The original intent of the Shapely diversifier is one object = one shape, but if it remains clear that you used simple shapes then it’s okay to use multiple for one object. But the more complex the objects become, the less it looks like applying that challenge, so it’s best not to push it too far.
Hope that helps! Happy jamming.
If A goes left and D goes right, that’s two actions: move left and move right, so your two buttons are done. Nothing more allowed.
If, however, the A and D buttons both move forward at the same speed (there’s nothing different about what they do) then that’s one action, and you can use another “button.”
You can check out the FAQ on our past two button jam for some more details, and also games for inspiration including Vimlark’s winning game.
Hope that helps, and good luck on the jam!
The diversifiers are open to interpretation, but doing pixel art and calling it squares doesn’t really showcase working under the limitation. The idea is to work with the “spirit” of the thing, so if it’s not immediately clear that you limited yourself to basic shapes, it probably won’t be seen as a good application of the challenge.
Hi Aman. Yes, you are allowed to use mouse buttons as inputs, but not the mouse position, as that’s an analog input and not a button.
You can check out the FAQ on our past two button jam for some more details, and also games for inspiration including Vimlark’s winning game.
Hope that helps, and good luck on the jam!
As per the rules you are allowed to create “General-purpose (game agnostic) code created before the jam, such as character controllers, project templates, menu functionality, AI library, etc.” but not develop the actual game.
So, something like a generic platforming character controller or RPG menus would be fine. Specific mechanics for your game are not.
Hope that helps!
Hey! You can use the music pack without being a member - that’s just to get the extra bonus tracks (for this pack, The Path of Least Intent). But the rest are free for you to use as long as you credit.
My links are a bit broken (fixing soon) but if you like you can support me on Ko-fi and join the Discord.
Take a look at the rules page https://8bitstoinfinity.com/#rules