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(+1)

The acceleration is fine I think, tweaking the deceleration should diminish the sliding

On the projectiles, don't know if it is intended and i couldn't  reproduce a 100% of the time, but when jumping the projectile doesn't go in the direction of the crosshair, it goes above it

Thanks again for the feedback. I've updated the controls to make the runner extra snappy .. hopefully that feels better to you. Let me know what you think :)

I tried playing around with the shooting "jump" as well, but every approach seemed to have downsides .. so I'll give that some more proper thought post jam. I think it will be helped once I have put in controller support to.