The acceleration is fine I think, tweaking the deceleration should diminish the sliding
On the projectiles, don't know if it is intended and i couldn't reproduce a 100% of the time, but when jumping the projectile doesn't go in the direction of the crosshair, it goes above it
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Thanks again for the feedback. I've updated the controls to make the runner extra snappy .. hopefully that feels better to you. Let me know what you think :)
I tried playing around with the shooting "jump" as well, but every approach seemed to have downsides .. so I'll give that some more proper thought post jam. I think it will be helped once I have put in controller support to.