Great interpretation of the theme with the scales of Anubis, and I really love the world building in the intro scene (though, you’re pulling a Skyrim making it unskippable!).
The art is cute, but I had a hard time figuring out what was interactable, and what the interactables were (I thought the coin was an eye at first), maybe add some text like “picked up coin”. And I get the need for some time pressure, but my suggestion, especially for a tricky game like this, is to make the timer toggleable, so its easy to explore the world fully, then do a speed run once you know the route.
Overall I liked it quite a lot and wish I could explore it more fully!