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Amazing! I loved the idea of creating an early build for the game. It felt a little bit weird aiming and controlling the Star Hawk, nevertheless it is a nice game!

Excellent job!

Thanks for playing Amir.

Yeah, I feel like there's a lot to do for tuning the aiming and moving. In particular, I think the rotation range I'm mapping to movement is way to large. This essentially gives you  a really large firing cone (since shots are aimed based on your direction.) I think between that and significantly speeding up the player's projectiles, shooting will feel more controlled and intentional.