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Hmm I see. We wanted to have relaxing levels in-between hard ones but I guess a progressive difficulty curve could work too. We'll work something out when we release :D

Oooh, yeah that actually makes a lot of sense. You could always do what candy crush did and let players know that the level is a harder

Hey Mollyarty! Evergrow is now available on Steam for $5! Here's our store page:

We'd really appreciate it if you give our game an honest review on our Steam Page :)

Thank you!